KudaJemping Studio is an independent game studio from Indonesia focused on designing gameplay-first experiences.
We believe great games start with strong mechanics, rapid prototyping, and continuous iteration. Every project is an opportunity to explore new ideas, experiment with player interactions, and create memorable moments through gameplay.
Our current projects range from game jam entries to original prototypes, documenting the journey from concept to playable experiences.
Whether it's a physics-based challenge, an experimental mechanic, or a small adventure, our goal remains the same:
Make games that are simple to learn, satisfying to master, and fun to play.
Tambuah Ciek! is a physics-based balancing game inspired by the iconic Padang restaurant waiters who skillfully carry towering stacks of plates on a single arm.
Balance your plates, overcome increasingly difficult obstacles, and prove that steady hands and quick thinking are the keys to becoming the ultimate waiter.
Originally created for GameJam Indie Padang 2026, Tambuah Ciek celebrates a unique part of Indonesian culture through fun, physics-driven gameplay.
Every release represents another step in our journey of becoming better game developers and game designers.
We're actively sharing our game development journey across multiple platforms.
🎥 YouTube – Devlogs, game design breakdowns, and behind-the-scenes development.
💻 GitHub – Open-source projects, game prototypes, and development resources.
🎮 itch.io – Play our latest prototypes and game jam entries.
Stay tuned—there's much more to come!
Thanks for stopping by, and happy playing!
— KudaJemping Studio